package menuBranch;
import java.awt.image.BufferedImage;

/******************************************************************************
 * <p>
 * File: hero.java
 * </p>
 * @author  Tadhg O'Sullivan, rogue
 * @author <a href="mailto:tadhg.osullivan@ucdconnect.ie">tadhg.osullivan@ucdconnect.ie</a>
 * @version 1.0, 2007
 * @created 22-Feb-07 5:54:57 PM
 * @revised 22-Feb-07
 * <p>
 * Description: Create a hero object, which extends sprite.java and has its
 * own getter and setter methods
 * </p>
 *****************************************************************************/

public class hero extends sprite{
	
	protected BufferedImage image;
	protected int health;
	protected int attackStrength;
	protected int posX;
	protected int posY;
	protected boolean alive;

	public hero(BufferedImage img, int h, int a, int x, int y, boolean b) {
		super(img, h, a, x, y, b);
		this.image = img;
		this.health = h;
		this.attackStrength = a;
		this.posX = x;
		this.posY = y;
		this.alive = b;
	}
	/**
	 * TODO add getter and setter methods
	 */
}
